Module 1 - Your First VFX Shot
Introduction to the key concepts of the course.
We’ll get stuck straight in with your first assignment, which actually covers all the most important aspects of VFX!
Module 2 - Keying and Rotoscoping
In this module we continue to explore the Collision Control System. We learn how to control the meeting point between the digital and real worlds. We do this through the use of Chroma (green screens) and Luma Keying and both traditional and AI based Rotoscoping.
Module 3 - Mastering Light
Light is everything. Without light, there’s no film, no VFX!
In this module we’ll take a deep dive into the science of light, and how we create and control it in the digital world.
Module 4 - Mastering Materials
This is the final module of the Collision Control system. We’ll bite the bullet and tackle painful but necessary technical subjects like bit depth and colour space. More excitingly, we look into materials like metal, wood, and skin, and how to create them in Blender.
The Collision Control System - Bonus Content
Module 3 - Mastering Light for VFX
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